#include "racemud.h"
#include "telnet.h"
#include <fcntl.h>
Functions | |
int | getclientnumfromname (char *name) |
int | nocasestrcmp (char **a, char **b) |
void | print_prompt (int client_id) |
int | has_key (int player, int key_id) |
int | getobjfromloc (char *name, int location) |
int | getobjfromlocandtype (char *name, int location, int type) |
int | getnpcfromlocandtype (char *name, int location, int type) |
int | is_admin (int id) |
void | csend (int id, char *msg) |
void | color_italic (int id) |
void | color_reset (int id) |
void | color_cyan (int id) |
void | color_magenta (int id) |
void | color_bold (int id) |
void | color_red (int id) |
void | color_white (int id) |
void | color_green (int id) |
void | broadcast (char *message) |
int | del_obj (int num) |
int | add_obj (char *name, int location) |
void | say_to_room (char *message, int room, int ignore) |
void | add_experience (int client_num, int amount) |
void add_experience | ( | int | client_num, | |
int | amount | |||
) |
int add_obj | ( | char * | name, | |
int | location | |||
) |
void broadcast | ( | char * | message | ) |
void color_bold | ( | int | id | ) |
void color_cyan | ( | int | id | ) |
void color_green | ( | int | id | ) |
void color_italic | ( | int | id | ) |
void color_magenta | ( | int | id | ) |
void color_red | ( | int | id | ) |
void color_reset | ( | int | id | ) |
void color_white | ( | int | id | ) |
void csend | ( | int | id, | |
char * | msg | |||
) |
int del_obj | ( | int | num | ) |
int getclientnumfromname | ( | char * | name | ) |
int getnpcfromlocandtype | ( | char * | name, | |
int | location, | |||
int | type | |||
) |
int getobjfromloc | ( | char * | name, | |
int | location | |||
) |
int getobjfromlocandtype | ( | char * | name, | |
int | location, | |||
int | type | |||
) |
int has_key | ( | int | player, | |
int | key_id | |||
) |
int is_admin | ( | int | id | ) |
int nocasestrcmp | ( | char ** | a, | |
char ** | b | |||
) |
void print_prompt | ( | int | client_id | ) |
void say_to_room | ( | char * | message, | |
int | room, | |||
int | ignore | |||
) |