#include "defines.h"#include "upgrades.h"#include <sys/types.h>#include <sys/socket.h>Data Structures | |
| struct | command |
| struct | playerstruct |
| struct | mud_client |
| struct | door |
| struct | object |
| struct | car_attributes |
| struct | shop_item |
| struct | upgrade_attributes |
| struct | key_attributes |
| struct | room |
| struct | npc |
| struct | obj_storage |
Defines | |
| #define | _GNU_SOURCE |
| #define | C_NONE "\033[0m" |
Variables | |
| int | running |
| int | num_clients |
| int | num_objects |
| int | verbose |
| mud_client | clients [MAXCLIENTS] |
| static struct command | cmds [] |
| int * | internal_external |
| int * | external_internal |
| room * | world |
| int | world_size |
| object * | objects |
| char * | motd |
| npc * | npcs |
| obj_storage * | stored_objs |
| int | num_stored_objs |
| #define _GNU_SOURCE |
| #define C_NONE "\033[0m" |
| struct mud_client clients[MAXCLIENTS] |
| int* external_internal |
| int* internal_external |
| char* motd |
| int num_clients |
| int num_objects |
| int num_stored_objs |
| int running |
| struct obj_storage* stored_objs |
| int verbose |
| int world_size |
1.4.7